Accumulate supply to customize and upgrade your gear, affecting your weight, stamina, and movement speed.Overhead map detailing objective and teammate locations.Squad-based communication system which includes 3D VOIP, allowing friendly and enemy players within proximity to hear you.Squad system built upon role-based player classes, which are customizable and asymmetrical based on what team you are on.
Offline practice mode, playing with bots on all game modes.
While Push has an attacking team and a defending team, Frontline has two attacking teams who must also simultaneously attempt to defend their own objectives. However, where Frontline differs and therefore exceeds is by having both teams attempt to complete this objective.
Not unlike Push, Frontline has the player progress through a series of objectives with their team trying to take each one before destroying the final weapon cache.